Our Halo is a 360° visual surface I designed and fabricated for a local art show in August 2024. The piece functions as a circular projection environment, allowing multiple artworks to be displayed as a continuous, immersive image field.

I developed the full system—formatting artworks for a 360° surface, building the projection logic, executing the technical mapping workflow, and fabricating the physical structure. This included defining the material stack, designing joinery and curvature, and calibrating the projection environment to create a unified visual field. The project demonstrates how I approach spatial media, technical execution, and fabrication as an integrated design process.






In collaboration with Known Studios, for their 1 year Anniversary show.